Combat results table

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The Combat Results Table (CRT) is a table of values used to compute the damage inflicted in combat. The CRT has five columns. Which column is used depends upon the relative Land technology levels of the participants in the battle. A virtual 10-sided die roll (with modifiers up to +6) determines which row is used. A particular die roll lasts for five days of combat; after that a new roll is made. (Exception: the first roll will covers four days of losses.)

     A        B        C        D        E
1    0/0.10   0/0.10   0/0.10   0/0.01   0/0.01
2    1/0.10   1/0.10   1/0.10   1/0.05   1/0.05
3    2/0.25   2/0.25   2/0.25   2/0.10   1/0.10
4    5/0.25   2/0.25   2/0.25   2/0.25   2/0.15
5    5/0.50   5/0.50   5/0.50   5/0.25   2/0.25
6   10/0.50  10/0.50   5/0.50   5/0.50   5/0.25
7   15/1.00  10/1.00   5/1.00   5/0.50   5/0.50
8   20/1.00  15/1.00  10/1.00  10/1.00  10/0.50
9   25/2.00  20/1.00  15/1.00  15/1.00  10/1.00
10  30/2.00  25/2.00  20/2.00  20/1.00  15/1.00
11  35/2.00  30/2.00  20/2.00  20/2.00  20/1.00
12  40/2.00  35/2.00  30/2.00  25/2.00  20/2.00
13  45/3.00  40/3.00  35/3.00  30/3.00  30/2.00
14  50/3.00  45/3.00  40/3.00  35/3.00  30/3.00
15  60/3.00  50/3.00  45/3.00  40/3.00  35/3.00
16  60/4.00  55/3.00  50/3.00  45/3.00  40/3.00

The first number in the result (before the "/") is the percentage of the "inflicting" force's power rating which will be subtracted from the "receiving" forces as casualties. The second number in the result (after the "/") is the loss in morale for the receiving force. Only one die roll is made for each side of the battle. Thus, for example, if the inflicting force gets to roll using Column B, and rolls a modified 12, the receiving force will have as casualties 35% of the inflicting force's power rating, and will lose 2.00 from its morale. These losses will be pro rated into fifths and applied one-fifth each day of the battle. After the passage of five days, new rolls will occur.