Missions allow you to collect additional victory points on top of the ones you earn from battles, discoveries and economical gains. You can access the mission screen in-game from the information screen. Note that missions will only be available if you have turned "Dynamic Missions" on in the main menu. Each mission has a time limit of 5 years. You will be penalized if you do not complete the mission within the limit.
You can only have one mission active at a time. If you haven't selected a mission, you will receive a random one automatically.
If you adjust your message settings to auto-pause popups related to completed/failed missions, the game will auto-pause every fifth year. This is a nice way to remember to adjust your domestic policy sliders every tenth year.
X is a random country, usually one of your neighbors.
|Mission||Description||Victory points||Penalty points|
|Conquer province||You must conquer a province in your neighborhood.||30||19|
|Keep province||You must own and control one of your provinces.||20||13|
|Vassalize X||You must vassalize one of your neighbors, either by force or diplomacy.||20||13|
|Annex X||You must annex one of your neighbors, either by force or diplomacy.||30||19|
|No X in a certain region||One of your neighbors can't own provinces within a certain region.||50||33|
|Discover a province||You must discover a province in a exotic country.||5||3|
|Royal marriage with X||You must have a royal marriage with one of your neighbors.||2||1|